Acrux

The Royal State of Acrux is a country in Elsgaard, where the Riftwalker Saga mainly occurs. A small archipelago just west of Kílthrim, it is surrounded by water on all fronts. Acrux is house mainly to humans, though many other species tend to flock to the country for either business or tourism.

History
The unified settlement of Acrux wasn't officially formed until 3135, by Maris Belmont. Prior to that, the territory consisted of mostly scattered city-states. How the humans got there, though, is how most of the history books introduce the countries formation through the downfall of the human homeplanet, Earth.

The Great Human Diaspora
After the Bionuclear war that wrecked havoc on Earth, humans thought they were completely without hope. It wasn't until an enkelir scoutship probed the planet in the 2600s, during a routine checkup, that the intergalactic community was aware of the disasters that happened on Earth. Through much insistence of the Elders from Ethend, the enkelirs from Anthesia sought to rescue what they could of the damaged fauna and flora, including the humans.

Initially, humans react with suspicion and awe, and some even don't agree to accompany the enkelir. These people remained on Earth, trying desperately to survive against the new hostile environment. A group of six representatives from Earth convince the Intergalatic Order to recognize humanity as an intelligent species, albeit begrudgingly, and a territorial concession of a previous enkelir nature reserve in Elsgaard occurs.

The territory should only be given to humans should they accept the conditions established by the enkelir, which included: preserving the native species of the territory and integrating the new species that would arrive, and maintaining less than 30% of the territory officially occupied. Without any other options, the humans accepted.

Finally, the humans rescued were sent towards Elsgaard, and settled on the tiny archipelago that belonged to both Kílthrim and Ethend. The six human representatives are rewarded by the enkelir from Ethend for their efforts in saving their race.

Settlement in Acrux
During the settlement in the archipelago, the Acrux territory is initially divided into kingdoms, states and countries between humans of the same languages and political interests. Some notable alliances are formed during this time, including the six original guilds, founded by the six human members that led the humans to safety with the help from the enkelir.